Wilfredo Laboy · DevOps / Systems Engineer

Engineer by day.
Forge by night.

DevOps engineer and systems administrator. I keep production systems reliable by day — and build games, add-ons, and tools by night.

Work

Professional highlights.

The résumé version — short, verifiable, serious.

DevOps & Automation

CI/CD pipelines, infrastructure as code, and automation that removes toil instead of adding it.

Systems Administration

Linux servers, networking, and homelab-grade infrastructure — designed, secured, and documented.

Endpoint Management

14+ years of macOS device management at scale: MDM, fleet provisioning, and lifecycle strategy.

Apple Ecosystem

Apple Business Manager integration, device lifecycle planning, and endpoint consulting.

About

Fourteen-plus years keeping systems running.

My background is endpoint engineering and systems administration — macOS device management at fleet scale, MDM, and Apple device lifecycle work. These days my focus has shifted toward DevOps and systems administration: automation, Linux infrastructure, and making complex systems boring and reliable. I bring an operator's discipline to everything I build, including games.

Currently contracting — details available on request. This page stays employer-agnostic on purpose.

The Forge current

Indie game dev, WoW & FFXIV add-ons, creator tools — Forge's Ledger, Meadow Bound, and everything in the works, built with my crew at our studio. The split lives across the two domains now, not inside this page.

Enter the Cove

Field notes

Writing, eventually.

Occasional notes on infrastructure, automation, and the craft of keeping things running. No schedule, no noise.

Coming soon

What 14 years of MDM taught me about automation

Fleet-scale device management is DevOps with stricter parents.

Coming soon

Runbooks are love letters to your future self

Documentation that actually gets read at 3 AM.

Coming soon

Homelab diaries: quiet infrastructure

Building a rack you can live with — literally.

Contact

Send a raven.

Consulting, collaboration, or just talking shop about games and infrastructure — my inbox is open.