DevOps & Automation
CI/CD pipelines, infrastructure as code, and automation that removes toil instead of adding it.
Wilfredo Laboy · DevOps / Systems Engineer
DevOps engineer and systems administrator. I keep production systems reliable by day — and build games, add-ons, and tools by night.
Work
The résumé version — short, verifiable, serious.
CI/CD pipelines, infrastructure as code, and automation that removes toil instead of adding it.
Linux servers, networking, and homelab-grade infrastructure — designed, secured, and documented.
14+ years of macOS device management at scale: MDM, fleet provisioning, and lifecycle strategy.
Apple Business Manager integration, device lifecycle planning, and endpoint consulting.
About
My background is endpoint engineering and systems administration — macOS device management at fleet scale, MDM, and Apple device lifecycle work. These days my focus has shifted toward DevOps and systems administration: automation, Linux infrastructure, and making complex systems boring and reliable. I bring an operator's discipline to everything I build, including games.
Currently contracting — details available on request. This page stays employer-agnostic on purpose.
Indie game dev, WoW & FFXIV add-ons, creator tools — Forge's Ledger, Meadow Bound, and everything in the works, built with my crew at our studio. The split lives across the two domains now, not inside this page.
Enter the CoveField notes
Occasional notes on infrastructure, automation, and the craft of keeping things running. No schedule, no noise.
Coming soon
Fleet-scale device management is DevOps with stricter parents.
Coming soon
Documentation that actually gets read at 3 AM.
Coming soon
Building a rack you can live with — literally.
Contact
Consulting, collaboration, or just talking shop about games and infrastructure — my inbox is open.
Prefer email? wilfredo@thecrescentcove.com